Game | GTA 5 |
Type | Submersible Car |
Class | Sports Classics |
Manufacturer | Ocelot |
Seats | 2 (driver and passenger) |
Drivetrain | Rear wheel drive |
Mass | 1,300 kg |
Dimensions L x W x H | 4.23 x 1.98 x 1.11 m |
Features | Amphibious vehicle, Weaponized |
Race Class | Special [Only in Special Vehicle races] |
Lap Time | |
Top Speed | |
Off-Road Traction Loss | 1 |
Upgrades | Brakes, Engine, Transmission, Turbo |
Improvements | Off-road wheels better |
Speed | |
Engine (Stock) | 0.29 |
Max Engine Upgrade | 100 |
Engine (Maxed) | 0.348 |
Drag | 9.1 |
Max. Speed | 150 |
Acceleration | |
Gears | 6 |
Upshift Rate | 6 |
Downshift Rate | 6 |
Braking | |
Brake Force | 1 |
Brake Bias | 0.45 |
Traction | |
Maximum Grip | 2.5 |
Minimum Grip | 2.4 |
Downforce Modifier | - |
Max Wheel Downforce | 0.035 |
Min Wheel Downforce | 0.035 |
Trade price: $ 1,875,000
Condition: The Doomsday Heist setup mission (Setup: Submarine Recon)
"Can you swim?" you ask, nonchalantly, as you hurtle towards the end of Vespucci Pier. A moment of airtime later, the cool waters of the Pacific are washing the pedestrian spatter from your windshield, the rudder and thrusters are engaged, and your pursuers have lost you forever. You turn to the passenger seat, where your once-beautiful date is vomiting uncontrollably in abject terror. Yep, this is why you drive a Stromberg.
— Warstock
Released on | 2017-12-12 (over 6 years ago) ← FH-1 Hunter
|
Sentinel Classic → |
Released with | 16 other vehicles |
DLC | |
Model ID | stromberg |
Hash (signed) | 886810209 |
strDamageFlags
)strAdvancedFlags
)Mod kit | |
Dashboard type | |
Plate type | |
Swankness (attractiveness for AI) | |
Wheels type |
Model ID | stromberg |
Hash (signed) | 886810209 |
Hash (unsigned) | 886810209 |
Hash (hex) | 34dba661 |
Handling ID | stromber |
Texture ID | stromberg |
GXT2 entry ID | stromberg |
GXT2 entry value | Stromberg |
Submarine | |
fPitchMult | 0.9 |
fPitchAngle | 30 |
fYawMult | 0.9 |
fDiveSpeed | 0.1 |
fRollMult | 0.03 |
fRollStab | 0.25 |
vTurnRes | x: 1; y: 0.4; z: 0.9 |
fMoveResXY | 5.1 |
fMoveResZ | 60 |
VehicleWeapon | |
fUvAnimationMult | 0 |
fMiscGadgetVar | 0 |
fWheelImpactOffset | 0 |
VEHICLE_WEAPON_SUBCAR_MG | |
fTurretSpeed | 0 |
fTurretPitchMin | 0 |
fTurretPitchMax | 0 |
fTurretCamPitchMin | 0 |
fTurretCamPitchMax | 0 |
fBulletVelocityForGravity | 0 |
fTurretPitchForwardMin | 0 |
VEHICLE_WEAPON_SUBCAR_MISSILE | |
fTurretSpeed | 0 |
fTurretPitchMin | 0 |
fTurretPitchMax | 0 |
fTurretCamPitchMin | 0 |
fTurretCamPitchMax | 0 |
fBulletVelocityForGravity | 0 |
fTurretPitchForwardMin | 0 |