Game | GTA 5 |
Type | Car |
Class | Commercial |
Manufacturer | MTL |
Seats | 8 (driver, front passenger and six hanging on the sides) |
Drivetrain | Rear wheel drive |
Mass | 5,500 kg |
Dimensions L x W x H | 13.35 x 4.42 x 5.06 m |
Features | Has liveries, Has proximity mines, Passengers can hang on side, Weaponized |
Race Class | Cannot be raced |
Lap Time | |
Top Speed | |
Off-Road Traction Loss | 0.9 |
Upgrades | Brakes, Engine, Transmission, Turbo |
Improvements | Has spoiler mod |
Adds traction like a spoiler | Barbed wire roof |
Speed | |
Engine (Stock) | 0.16 |
Max Engine Upgrade | 100 |
Engine (Maxed) | 0.192 |
Drag | 6 |
Max. Speed | 120 |
Acceleration | |
Gears | 4 |
Upshift Rate | 1.8 |
Downshift Rate | 1.8 |
Braking | |
Brake Force | 0.25 |
Brake Bias | 0.65 |
Traction | |
Maximum Grip | 1.5 |
Minimum Grip | 1.35 |
Downforce Modifier | - |
Max Wheel Downforce | 0.07 |
Min Wheel Downforce | 0.07 |
Trade price: $ 241,000
Condition: Misc (10 Nightclub Sell Goods missions)
After a certain point, you have to ask: is this still a weaponized vehicle? Or is it just an arms depot with four wheels and an engine? Well take it from us: once you've taken your pick of heavy armor, front-mounted chain guns, dual missile launchers, an artillery barrage, a passenger-controlled grenade launcher, proximity mines and a roof covered in barbed wire, you know you've crossed that line.
— Warstock
Released on | 2018-07-24 (over 5 years ago) ← Cheburek, Michelli GT
|
Blimp (Nightclub), Stafford → |
Released with | 6 other vehicles |
DLC | |
Model ID | pounder2 |
Base Model | Pounder |
Hash (signed) | 1653666139 |
strHandlingFlags
)strAdvancedFlags
)Mod kit | |
Dashboard type | |
Plate type | |
Swankness (attractiveness for AI) | |
Wheels type |
Model ID | pounder2 |
Hash (signed) | 1653666139 |
Hash (unsigned) | 1653666139 |
Hash (hex) | 6290f15b |
Handling ID | pounder2 |
Texture ID | pounder2 |
GXT2 entry ID | pounder2 |
GXT2 entry value | Pounder Custom |
Car | |
fEngineResistance | 0.1 |
VehicleWeapon | |
fUvAnimationMult | 0 |
fMiscGadgetVar | 0 |
fWheelImpactOffset | 0 |
VEHICLE_WEAPON_POUNDER2_MINI | |
WeaponVehicleModType | VMT_ROOF |
fTurretSpeed | 10 |
fTurretPitchMin | -0.05 |
fTurretPitchMax | 0.707 |
fTurretCamPitchMin | -0.707 |
fTurretCamPitchMax | 0 |
fBulletVelocityForGravity | 0 |
fTurretPitchForwardMin | 0 |
VEHICLE_WEAPON_POUNDER2_MISSILE | |
WeaponVehicleModType | VMT_ROOF |
fTurretSpeed | 0 |
fTurretPitchMin | 0 |
fTurretPitchMax | 0 |
fTurretCamPitchMin | 0 |
fTurretCamPitchMax | 0 |
fBulletVelocityForGravity | 0 |
fTurretPitchForwardMin | 0 |
VEHICLE_WEAPON_POUNDER2_BARRAGE | |
WeaponVehicleModType | VMT_ROOF |
fTurretSpeed | 0 |
fTurretPitchMin | 0 |
fTurretPitchMax | 0 |
fTurretCamPitchMin | 0 |
fTurretCamPitchMax | 0 |
fBulletVelocityForGravity | 0 |
fTurretPitchForwardMin | 0 |
VEHICLE_WEAPON_POUNDER2_GL | |
WeaponVehicleModType | VMT_BUMPER_R |
fTurretSpeed | 0 |
fTurretPitchMin | 0 |
fTurretPitchMax | 0 |
fTurretCamPitchMin | 0 |
fTurretCamPitchMax | 0 |
fBulletVelocityForGravity | 0 |
fTurretPitchForwardMin | 0 |