| Game | GTA 5 |
| Type | Helicopter |
| Class | Helicopters |
| Manufacturer | Buckingham |
| Seats | 2 (pilot and passenger) |
| Mass | 1,700 kg |
Dimensions L x W x H | 12.17 x 10.57 x 3.4 m |
| Features | Has liveries, Weaponized |
| Hangar | Hangar size - Small |
Lap Time | 0:53.762 |
Top Speed | 243.01 km/h |
| Upgrades | Engine |
| Race Class | Helicopters [Only in Air races] |
| Creator Libraries | |
| Features | Available in races, Available in transform races, Available in random races |
Just when you thought utility helicopters were fully utilized, Buckingham one-upped their own design with a blueprint that made even the toughest arms manufacturers start sweating through their Ponsonbys suits. It's tougher than the Conada, more intimidating than the Conada, and it has one hundred percent more firepower than the Conada. Presenting the Weaponized Conada: hazardously innovative.
— Warstock
| Released on | 2023-08-10 (almost 3 years ago) |
| DLC | |
| Model ID | conada2 |
| Similar to | Conada |
| Hash (signed) | -1659004814 |
| Features | Added via drip-feed, Disables passive mode |
| Physical | |
1700 | |
9.3 | |
75 | |
x: 0; y: -0.65; z: 0 | |
x: 1; y: 1; z: 1 | |
| Engine | |
0 | |
1 | |
0.315 | |
1 | |
1.3 | |
1.3 | |
159.2 | |
| Brakes | |
0.4 | |
0.6 | |
0.7 | |
| Traction | |
35 | |
1.3 | |
1.2 | |
12 | |
0.1 | |
0 | |
0 | |
0.5 | |
1 | |
| Suspension | |
3.5 | |
1.5 | |
3 | |
0.7 | |
-0.1 | |
-0.085 | |
0.25 | |
| Body Roll | |
0 | |
0 | |
0 | |
0 | |
| Damage | |
1.5 | |
0.5 | |
3 | |
1.2 | |
100 | |
8 | |
| Miscellaneous | |
x: 0; y: 0; z: 0.2 | |
52000 | |
average | |
| Flags | |
200400016 | |
40100016 | |
2016 | |
016 | |
strModelFlags)strHandlingFlags)strDamageFlags)strAdvancedFlags)Mod kit |
|
Dashboard type |
|
Swankness (attractiveness for AI) |
|
Wheels type |
|
Model image | Show |
Model ID | conada2 |
Hash (signed) | -1659004814 |
Hash (unsigned) | 2635962482 |
Hash (hex) | 9d1d9872 |
Handling ID | conada2 |
Texture ID | conada2 |
GXT2 entry ID | conada2 |
GXT2 entry value | Weaponized Conada |
| Flying | |
fThrust | 0.58 |
fThrustFallOff | 0.0331 |
fThrustVectoring | 0.415 |
fYawMult | -1.575 |
fYawStabilise | 0.0014 |
fSideSlipMult | 0.006 |
fRollMult | 1.78 |
fRollStabilise | 0.01 |
fPitchMult | 1.62 |
fPitchStabilise | 0.0012 |
fFormLiftMult | 1 |
fAttackLiftMult | 3 |
fAttackDiveMult | 3 |
fGearDownDragV | 0.1 |
fGearDownLiftMult | 1 |
fWindMult | 0.0003 |
fMoveRes | 0.0355 |
vecTurnRes | x: 0.735; y: 0.68; z: 0.74 |
vecSpeedRes | x: 0.5; y: 0.5; z: 0.65 |
fGearDoorFrontOpen | 110 |
fGearDoorRearOpen | 95 |
fGearDoorRearOpen2 | 90 |
fGearDoorRearMOpen | 90 |
fTurublenceMagnitudeMax | 0 |
fTurublenceForceMulti | 0 |
fTurublenceRollTorqueMulti | 0 |
fTurublencePitchTorqueMulti | 0 |
fBodyDamageControlEffectMult | 0.4 |
fInputSensitivityForDifficulty | 0.4 |
fOnGroundYawBoostSpeedPeak | 1 |
fOnGroundYawBoostSpeedCap | 1 |
fEngineOffGlideMulti | 1 |
handlingType | flying |
| VehicleWeapon | |
fUvAnimationMult | 0 |
fMiscGadgetVar | 0 |
fWheelImpactOffset | 0 |
| VEHICLE_WEAPON_CONADA2_MINIGUN | |
fTurretSpeed | 1 |
fTurretPitchMin | 0 |
fTurretPitchMax | 0 |
fTurretCamPitchMin | 0 |
fTurretCamPitchMax | 0 |
fBulletVelocityForGravity | 0 |
fTurretPitchForwardMin | 0 |
| VEHICLE_WEAPON_CONADA2_MISSILE | |
fTurretSpeed | 1 |
fTurretPitchMin | 0 |
fTurretPitchMax | 0 |
fTurretCamPitchMin | 0 |
fTurretCamPitchMax | 0 |
fBulletVelocityForGravity | 0 |
fTurretPitchForwardMin | 0 |
| VEHICLE_WEAPON_SEARCHLIGHT | |
fTurretSpeed | 0 |
fTurretPitchMin | 0 |
fTurretPitchMax | 0 |
fTurretCamPitchMin | 0 |
fTurretCamPitchMax | 0 |
fBulletVelocityForGravity | 0 |
fTurretPitchForwardMin | 0 |