Game | GTA 5 |
Type | Helicopter |
Class | Helicopters |
Manufacturer | Nagasaki |
Seats | 4 (pilot and three passengers) |
Mass | 3,800 kg |
Dimensions L x W x H | 12.03 x 12.05 x 4.08 m |
Features | Weaponized |
Hangar | Hangar size - Small |
Race Class | Helicopters [Only in Air races] |
Lap Time | |
Top Speed |
The Buzzard is a light, compact helicopter for military or millionaire use. With a 5-bladed main rotor and a lethal top speed, it's widely considered to be the best performing helicopter in its class. These hardly ever drop out of the sky like a stone. Helicopters are one of the safest ways to travel.
— Warstock
Released on | 2013-09-17 (over 10 years ago) |
Released with | 297 other vehicles |
DLC | |
Model ID | buzzard |
Base Model | Buzzard |
CEO request (street) | $ 25,000 |
CEO request (Office) | $ 200 |
Hash (signed) | 788747387 |
strAdvancedFlags
)Mod kit | |
Dashboard type | |
Swankness (attractiveness for AI) | |
Wheels type |
Model ID | buzzard |
Hash (signed) | 788747387 |
Hash (unsigned) | 788747387 |
Hash (hex) | 2f03547b |
Handling ID | buzzard |
Texture ID | buzzard |
GXT2 entry ID | buzzard |
GXT2 entry value | Buzzard Attack Chopper |
Flying | |
fThrust | 0.55 |
fThrustFallOff | 0.035 |
fThrustVectoring | 0.4 |
fYawMult | -1.55 |
fYawStabilise | 0.002 |
fSideSlipMult | 0.004 |
fRollMult | 1.95 |
fRollStabilise | 0.01 |
fPitchMult | 1.7 |
fPitchStabilise | 0.001 |
fFormLiftMult | 1 |
fAttackLiftMult | 3 |
fAttackDiveMult | 3 |
fGearDownDragV | 0.1 |
fGearDownLiftMult | 1 |
fWindMult | 0.001 |
fMoveRes | 0.035 |
vecTurnRes | x: 0.7; y: 0.6; z: 0.7 |
vecSpeedRes | x: 0.5; y: 0.5; z: 0.7 |
fGearDoorFrontOpen | 90 |
fGearDoorRearOpen | 90 |
fGearDoorRearOpen2 | 90 |
fGearDoorRearMOpen | 90 |
fTurublenceMagnitudeMax | 0 |
fTurublenceForceMulti | 0 |
fTurublenceRollTorqueMulti | 0 |
fTurublencePitchTorqueMulti | 0 |
fBodyDamageControlEffectMult | 0.5 |
fInputSensitivityForDifficulty | 0.48 |
fOnGroundYawBoostSpeedPeak | 1 |
fOnGroundYawBoostSpeedCap | 1 |
fEngineOffGlideMulti | 1 |
handlingType | flying |
VehicleWeapon | |
fUvAnimationMult | 0 |
fMiscGadgetVar | 0 |
fWheelImpactOffset | 0 |
VEHICLE_WEAPON_PLAYER_BUZZARD | |
fTurretSpeed | 1 |
fTurretPitchMin | 0 |
fTurretPitchMax | 0 |
fTurretCamPitchMin | 0 |
fTurretCamPitchMax | 0 |
fBulletVelocityForGravity | 0 |
fTurretPitchForwardMin | 0 |
VEHICLE_WEAPON_SPACE_ROCKET | |
fTurretSpeed | 0 |
fTurretPitchMin | 0 |
fTurretPitchMax | 0 |
fTurretCamPitchMin | 0 |
fTurretCamPitchMax | 0 |
fBulletVelocityForGravity | 0 |
fTurretPitchForwardMin | 0 |